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  1. #21

  2. #22
    The Playstation/Saturen conversions are a missed opportunity in my view.

    Bubble Bobble is playable but slapdash - just try the highscore codes and be amazed as precisely sod all happens.

    God knows why they deemed fit to include the horrible tarted-up mess that is Rainbow Islands Enhanced - why they didn't include the actual arcade update, Rainbow Islands Extra, I'll never know.

  3. #23
    Quote Originally Posted by Smegaman
    aye as is the ZX Spectrum version, better audio than any of the console versions. so what if it only had about 4 colours?
    Amastrad CPC 464 > all

  4. #24
    Quote Originally Posted by Bus-stop Boxer
    why they didn't include the actual arcade update, Rainbow Islands Extra, I'll never know.
    Because in 1995 emulation was not realistically possible and they had to make conversions. Theres a feature about these versions in Edge at the time.

  5. #25
    Quote Originally Posted by Fastware
    Because in 1995 emulation was not realistically possible and they had to make conversions. Theres a feature about these versions in Edge at the time.
    Rainbow Islands Extra came out in the arcades in 1988, one year after its predecessor. The only difference is different enemy graphics and the bosses and stages appear in a different order - I have played this and I really cannot see why it could not have been ported. Its better then the rubbish that is Rainbow Islands 'Enhanced'...

  6. #26
    I actually tested Bubble Bobble & Rainbow Islands on PS/Saturn when i got a temporary job at Probe Entertainment in Croydon, England (Summer of 1996).

    Despite testing Rainbow Islands for 12 hours a day for weeks i never got bored of it. To me it has possibly the most perfect gameplay of any game i have ever played. So much hidden depth in such a simple looking game.

    The most frustrating thing about testing it was that Probe (for a reason i can't remember) were not given the source code by Taito so the conversion was made by playing the arcade version. Unfortunately that meant that the hidden levels which can only be unlocked by collecting all the bonus crystals were never included. Personally i think it's a great conversion but the hidden levels would have been the icing on the cake.

  7. #27
    Just found this on a resent trip to asda:

    Bubble Bobble + Rainbow Islands Double Pack

    There seem to be pretty good arcade conversions to me (not that I ever played the arcade ver.)

    Anyone else got this? Whats your opinion on it? Seems like a steel at ?5 especially as it comes with Bust a Move as well.

  8. #28
    Quote Originally Posted by Bus-stop Boxer
    God knows why they deemed fit to include the horrible tarted-up mess that is Rainbow Islands Enhanced - why they didn't include the actual arcade update, Rainbow Islands Extra, I'll never know.
    Greed and couldn't be arsed.

  9. #29
    The Amiga version was very good, one of my most played games during the Amiga days.

  10. #30

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