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  1. #1

    Destiny 2: + DLC 1 Curse of Osiris

    So the thread has gone so i thought id start a new one, for me this game is what id call a massive misstep, i came straight off the back of playing D1 and and had racked up about 1600 hours on it over the last 3 years. The groups id been playing with for years, fell off the main D2 game extremely quickly due to its lack of endgame content those that came back for the dlc where again done with it within weeks. I really cant believe how quickly the groups i play with have fallen off the new DLC.

    it shows how broken the game still is. The DLC story is a massive let down super short and over too quick, with recycled content in the form of levels that are just strikes with less enemy's. The lost Forrest is also pretty poor and skipable in the most part, I've done the new raid layer once now and it took a few hours blind from start to finish again i don't see the point in doing it again as its gear and rewards are all pretty mediocre and pointless and mixed in with rehashed main raid gear.

    There is a ton of new weapons and Armour in the new dlc but most of the new Armour ghosts ships ect are locked behind the eververse shop and most of the new weapons are locked in the forge behind a really laborious grind. what's really bizzare about the forge is its insistence on making you do things over and over. The first Forge weapon requires ten green radilolairum to unlock and is slow but not too bad, the only way to get this stuff is from world chests or public events (it took me an evening of grinding to get). This is where it gets stupid the second gun takes 30 radilolairum so three nights, the third 40 radilolairum, so four nights after i got the second gun i put the game down and said **** this, its pointless busy work and not worth the time invested.

    Why the hell the forge is even their is beyond me, what should of happened with this dlc is all the forge weapons and the new vex Armour at eververse should of been raid rewards, i believe that originally this was probably the case but greed and a lack of content pushed these items elsewhere. so as it stands all D2 has left for me is two unrewarding raids a raid layer that is pointless to do more than once, and a massive pain in the arse weapon grind.
    Last edited by Lebowski; 10-01-2018 at 04:18 PM.

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  5. #5
    Quote Originally Posted by Superman Falls View Post
    http://www.eurogamer.net/articles/20...n-in-eververse

    Bungie has detailed a host of changes on the way
    Most of which wonít even be bothered with implementing until end of year, if even then.
    Last edited by fishbowlhead; 14-01-2018 at 06:54 PM.

  6. #6
    Quote Originally Posted by Lebowski View Post
    Why the hell the forge is even their is beyond me, what should of happened with this dlc is all the forge weapons and the new vex Armour at eververse should of been raid rewards, i believe that originally this was probably the case but greed and a lack of content pushed these items elsewhere. so as it stands all D2 has left for me is two unrewarding raids a raid layer that is pointless to do more than once, and a massive pain in the arse weapon grind.
    Forge weapons should of had a Vex intrinsic damage perk AND should of been the Eater of Worlds rewards.

    While I enjoyed my first play through of CoO, in reality it was a total cluster F of a dlc.

    Itís almost like bungie are doing things on purpose to antagonise their fans now.

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