Apart from the early video a while back i really had not idea what to expect, i thought it would be a linear cover based shooter but it is not.
Best way i can describe it is that it mixes a lot of elements for, starters it is more open world (Like with watch dogs though looks a lot better) but it also takes many elements from role playing games such as you gain Exp there is loot to collect, you will come across areas that have a recommended level and unique enemies that have a chance to drop better loot. Has things like stash to store stuff and fast travel.
Also you have a homebase and looks like you can upgrade it by completing missions.
So overall after doing some missions i do it enjoy it but the thing it is lacking is the oomph of the gun play combat just does not feel that satisfying
Couple of vids
Best way i can describe it is that it mixes a lot of elements for, starters it is more open world (Like with watch dogs though looks a lot better) but it also takes many elements from role playing games such as you gain Exp there is loot to collect, you will come across areas that have a recommended level and unique enemies that have a chance to drop better loot. Has things like stash to store stuff and fast travel.
Also you have a homebase and looks like you can upgrade it by completing missions.
So overall after doing some missions i do it enjoy it but the thing it is lacking is the oomph of the gun play combat just does not feel that satisfying
Couple of vids
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