Interesting that no-one has started a thread on this yet. Given I'm thinking of pushing on with Destiny and plenty else is out, coupled with having only finished BL2 a few months ago I'm thinking of shelving this till later but I did start it up this morning and give it a quick blast to see what's new.
So far? Nothing really. I remember an interview with Gearbox from a while back where they basically said they'd reached the memory limit on Borderlands 2 which meant they were unable to continue doing DLC for it, which is where this spin-off was born from as it would allow them to keep producing content whilst the third game stayed in development. This is very apparent right from the off. You have an opening video which is right along the same lines as the first two games with the bus travelling through the desert and enemies etc all in tow. However, they latch onto a rising rocket and the spaceward journey continues upward as the rocket heads the H base over Pandora's moon as seen in the last game. You play as one of four class characters who follow the development of Jack as he slowly becomes the Handsome Jack that BL2 players will be familiar with. Unless you're very familiar with the mechanics and fancy making it awkward for yourself you only really have three classes to choose from as the Claptrap class is effectively a joke class, identified by a random effect skill. I've gone for BL2 boss Wilhelm. The game then opens on the Moon surface as you follow a blue Claptrap through a facility to save Jack.
The second game felt like a refinement of the first whereas this is very much the same, like an expansion pack. Menu's etc are all the same. Visually, it seems to be the same deal but others should be able to confirm if any improvements have been made. I played the first two games on PS3, this time I have the PC version with everything set on full and the framerate locked at 120fps so it looks a lot better in terms of sharpness, texture load in, frames, particle effects etc. I imagine it's the same deal as 2 though.
If you're up for more Borderlands after BL2 and it's DLC then you really can't go wrong but if anything new is on the cards I'm yet to see it.
So far? Nothing really. I remember an interview with Gearbox from a while back where they basically said they'd reached the memory limit on Borderlands 2 which meant they were unable to continue doing DLC for it, which is where this spin-off was born from as it would allow them to keep producing content whilst the third game stayed in development. This is very apparent right from the off. You have an opening video which is right along the same lines as the first two games with the bus travelling through the desert and enemies etc all in tow. However, they latch onto a rising rocket and the spaceward journey continues upward as the rocket heads the H base over Pandora's moon as seen in the last game. You play as one of four class characters who follow the development of Jack as he slowly becomes the Handsome Jack that BL2 players will be familiar with. Unless you're very familiar with the mechanics and fancy making it awkward for yourself you only really have three classes to choose from as the Claptrap class is effectively a joke class, identified by a random effect skill. I've gone for BL2 boss Wilhelm. The game then opens on the Moon surface as you follow a blue Claptrap through a facility to save Jack.
The second game felt like a refinement of the first whereas this is very much the same, like an expansion pack. Menu's etc are all the same. Visually, it seems to be the same deal but others should be able to confirm if any improvements have been made. I played the first two games on PS3, this time I have the PC version with everything set on full and the framerate locked at 120fps so it looks a lot better in terms of sharpness, texture load in, frames, particle effects etc. I imagine it's the same deal as 2 though.
If you're up for more Borderlands after BL2 and it's DLC then you really can't go wrong but if anything new is on the cards I'm yet to see it.
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