Originally posted by S3M
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Destiny 360/PS3/XBOX ONE/PS4 review
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Originally posted by Silvergun X View Posthttp://www.twitch.tv/streamerhouse is still going and still trying.
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Ok so I figured out why I was getting my arse handed to me so badly in crucible matches. I've been using a pulse rifle from my single player (perfectly adequate) however it's next to useless in pvp. Switched to an auto rifle and instantly top of the group in kills, k-d ratio and winning matches. So zero balancing in pvp for be other weapons then, disappointing.
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All of the weapons have stats which make the handle significantly different and make them effect at different ranges.
I had two auto rifles, one was higher attack than the other, but there were some marginal differences between the weapons stat bars, I switched to one that was meant to be better and I could not kill a thing.
Switch back and could kill everything. I suspect it was the range and impact stat that affected me the most.
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Originally posted by EvilBoris View PostAll of the weapons have stats which make the handle significantly different and make them effect at different ranges.
I had two auto rifles, one was higher attack than the other, but there were some marginal differences between the weapons stat bars, I switched to one that was meant to be better and I could not kill a thing.
Switch back and could kill everything. I suspect it was the range and impact stat that affected me the most.
Edit. Well seems like the first raid has now been beaten already.Last edited by fishbowlhead; 17-09-2014, 06:45.
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Getting towards the end of the story on this playing it co-op so it's stretching it out a bit. It is quite fun playing as a strike team, but there's something missing (well game content though that's not what I meant). The environments are fantastic and huge but barren. There are all these caverns and nooks & crannies to explore with pretty much zero reason to explore them - the lack of findable loot, or even some side mission is disappointing, not even dead ghosts waiting to be revived.
Some of the firefights are well choreographed but play the game for any extended period and you start to see the patterns making them very predictable. I'll wait to see what Bungie do with the DLC though if it's nothing more than the same stuff just with higher energy bars I don't think I'll be investing.
Fun but flawed
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Originally posted by MartyG View PostGetting towards the end of the story on this playing it co-op so it's stretching it out a bit. It is quite fun playing as a strike team, but there's something missing (well game content though that's not what I meant). The environments are fantastic and huge but barren. There are all these caverns and nooks & crannies to explore with pretty much zero reason to explore them - the lack of findable loot, or even some side mission is disappointing, not even dead ghosts waiting to be revived.
Some of the firefights are well choreographed but play the game for any extended period and you start to see the patterns making them very predictable. I'll wait to see what Bungie do with the DLC though if it's nothing more than the same stuff just with higher energy bars I don't think I'll be investing.
Fun but flawed
Saying that its a game that's kept me playing past midnight all week Im sat here at work knackered because i cant put it down.Last edited by Lebowski; 17-09-2014, 08:36.
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Vault of Glass Normal Mode's first clear happened this morning by the clan PrimeGuard.
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It took them a total of 10 hours, 42 minutes of Raid time to finish. That's a pretty huge raid. Combined, they died a total of 1,606 times. :O
Bungie have confirmed Vault of Glass Hard Mode is a thing, as well...
All the Raid Set gear seems to be the same quality of purple that we're getting through grinding, with the exception that Raid gear contains bonus damage to Oracles and Praetorians, the two main types of enemy you'll be fighting inside the raid.
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Originally posted by Garny View PostIs there anyway to make clans/guilds in this as yet?
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10 hours for a Raid is rather long, I take it that was one sitting as that's mad, I'd do about five hours then go for a walk outside and cook something to eat.Last edited by S3M; 17-09-2014, 15:00.
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Originally posted by S3M View PostNot seen this thread Garny?
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10 hours for a Raid is rather long, I take it that was one sitting as that's mad, I'd do about five hours then go for a walk outside and cook something to eat.
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