Nights Into Dreams - a Sega Saturn classic that I find tends to divide people. Some adore the score attack gameplay. Others just don't get much from scorekeeping and find there's not much to it. I am neither. I have no real interest in the score attack thing here (or anywhere else) and yet love Nights. For me, I just love the experience of it - the fluid flying, the feel of the levels, the pians, the beautiful music. Nights blew me away back on the Saturn and I spent most of my time just flying around breeding different pian mutants to see what I'd get.
And of course Christmas Nights to me was one of the most awesome giveaways ever.
So I'm coming to Nights HD as a fan and I can never claim to be truly objective about the game. So how is it? Well, it's Nights. It's still beautiful and the music is still great. The models have been polished a bit, some elements that were once 2D are now 3D (like the enemies) and it runs 16:9. It's 720p so not all that HD. HDish. The pop-up has not been improved - the game is constantly drawing new objects as you play. And the frame rate isn't great, which I suspect is all the more noticeable in these times of pretty huge TVs. So it can actually be slightly hard on the eyes, especially for those of us who are more frame-aware than others.
But the textures are good, it's really colourful and very pretty at times.
Control feels very different but I suspect only because the Saturn pad had a strong level of resistance not found on the PS3 pad. That resistance worked really well for Nights and I think made it feel a bit more fluid as twitchy movements are harder to achieve with the Saturn pad. But it still controls very well with the PS3 pad and I quickly got used to how it feels.
So it's Nights HDish.
It does come with a Saturn mode which feels smoother and more familiar but I'm not convinced it looks the same as it did - maybe that's just the TV difference again.