Playing this on Xbox 360. The first thing I have to say is this isn't as big a step up from Elder Scrolls IV as I was hoping. The combat still feels rather unsatisfying, the voice acting, like Oblivion's, at it's best adds nothing to the game, but at it's worse detracts from the overall experience and atmosphere. There are still loads of American accents, something I dislike with a passion in traditional RPGs, and the animation and framerate remain nothing to write home about.
The music, so far, has been pretty typical too and certanly sounds unaffecting after Dark Souls' beautifully organic, traditional and sparingly used score. Graphics are decent enough with some nice lighting effects. And the skies are as beautiful and believeable as ever
Not progressed very far into the story yet but that seems pretty much like Oblivion's too. Haha. Basically if you liked Oblivion then you'll probably like this. If you were expecting a substantial improvement over Oblivion then you'll be disappointed. So shelf those expectations.
Looking forward to getting out into the countryside and exploring the world as that to my mind is when the Elder Scrolls series shines. When you just go off on your own, ignoring the main quest, stumbling across old ruins and forgotten dungeons ripe for exploring. That's when the game creates that special feeling in the player.
The music, so far, has been pretty typical too and certanly sounds unaffecting after Dark Souls' beautifully organic, traditional and sparingly used score. Graphics are decent enough with some nice lighting effects. And the skies are as beautiful and believeable as ever
Not progressed very far into the story yet but that seems pretty much like Oblivion's too. Haha. Basically if you liked Oblivion then you'll probably like this. If you were expecting a substantial improvement over Oblivion then you'll be disappointed. So shelf those expectations.
Looking forward to getting out into the countryside and exploring the world as that to my mind is when the Elder Scrolls series shines. When you just go off on your own, ignoring the main quest, stumbling across old ruins and forgotten dungeons ripe for exploring. That's when the game creates that special feeling in the player.
Comment