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3DS changes Level-5 RPG from pixels to polygons

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    3DS changes Level-5 RPG from pixels to polygons

    I've nabbed this post from another forum (thanks to DAIS on SB), but I thought it was fascinating enough to debate here too (the SB topic de-evolved into an argument on white guilt, of all things).

    It would seem the 3DS has made Level 5 change its graphical style for Fantasy Life. In a way, it's kind of Mother 3 in reverse. M3 started off as Polygons on the 64DD and then went sprites for the GBA, and this has done the opposite.

    Personally, I quite like both styles, but I don't like the idea that companies will radically alter their modus operandi to suit the money train of new hardware.

    Fantasy Life, the DS game:


    .
    .
    .




    Fantasy Life, reborn as a 3DS game:




    Last edited by Sketcz; 23-10-2010, 13:44.

    #2
    Really interesting this. At the time you posted originally I was going through some stuff and not on here as much.
    I like both as well, but I guess with the increased power of the 3DS they would push for something more in that vein.

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