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John Beaulieu
29-06-2003, 01:49 PM
the official thread for everyone to post their fastest laps.

please post in this format:...

list of track names

Myogi
Usui
Akagi
Akina
Happougahara
Irohazaka
Real Myogi
Real Usui
Syoumaru Pass
Enna-Pass
M-Pass

cheers

camps

John Beaulieu
29-06-2003, 01:50 PM
if someone wants to give me all the track names i can update the first post accordingly

camps

Henning
29-06-2003, 02:52 PM
Great, joining as soon I have my gears.

Question: -will this be the challenge for arcade mode or time attack mode or does it not matter?

John Beaulieu
29-06-2003, 03:28 PM
doesn't matter - lap times will be similar in both imo

camps

$h@d0w
29-06-2003, 04:15 PM
Track names: (left to right on select screen)

Myogi Clockwise
Myogi Anti-clockwise

Usui Clockwise
Usui Anti-clockwise

Akagi Downhill
Akagi Uphill

Akina Downhill
Akina Uphill

Happougahara Downhill
Happougahara Uphill

Irouhazaka Downhill
Irouhazaka Uphill

saif
29-06-2003, 04:26 PM
Times will be similar but can be different if they have implemented slipstreaming, which they have. I think its best if you just say time attack.

John Beaulieu
29-06-2003, 08:03 PM
slipstreaming is a skill which improves your laptimes - people who can't slipstream will suffer but that doesn't mean we should discount the times of those who can

camps

Tokuda
29-06-2003, 08:28 PM
Pardon my ignorance but what is slipstreaming? :hmm:

Burai
29-06-2003, 08:36 PM
Slipstreaming is where a car runs close to its rival in front, benefiting from the hole in the air created by the car ahead and allowing it to accelerate faster in a pocket of reduced drag.

To be honest, unless you're racing on a superspeedway, oponents in front of you can only **** up your laptimes.

The mountain roads of Japan are as far from superspeedways as you'll ever get. As such I'd suggest doing this in time attack or else your times WILL suffer.

mt50
29-06-2003, 08:36 PM
Pardon my ignorance but what is slipstreaming? :hmm:

if it's the same thing as in F1 then when 2 cars are driving down a straight and one car is close behind the other car then that is slpistreaming(the wind slows down the car in front more than the one behind so the car behind goes faster and can take over.

John Beaulieu
29-06-2003, 08:41 PM
edited - going to have to be final track times rather than individual laps since thats the format used on the leader boards

camps

Henning
29-06-2003, 10:29 PM
Info: the Internet ranking separates tuned and normal cars/times.

pohleonguk
30-06-2003, 01:46 AM
Pardon my ignorance but what is slipstreaming? :hmm:

if it's the same thing as in F1 then when 2 cars are driving down a straight and one car is close behind the other car then that is slpistreaming(the wind slows down the car in front more than the one behind so the car behind goes faster and can take over.

I dont know much about cars but I do watch F1 lol Anyways I once remember hearing the commentators saying that a car behind another car has problems because the air coming off the car in front becomes turbulant therefore its not great when it comes to hit the car behind. Well its only what I heard. But maybes thats just F1.

saif
30-06-2003, 03:49 PM
These posts will have to be deleted but I cannot resist.......
Whenever I can use my largely useless degree I take the opportunity!
When a car is going forward (in a straight line), there are two major forces: 1) "Drive" forward from the wheels
2) resistance from air and land (wheels)

1)D <------------/=====\------------> 2)R

You hit top speed when D = R
If you can make R smaller, than with the same D, you can go faster.
By driving right behind a car, you reduce R.

A spoiler makes a car stick to the road and works BECAUSE of resistance. Therefore, if there is less air resistance, the spoiler does less sticking so the car is less able to turn.
Hope this helps some of you understand. I found in GT3, for instance, once i understood why the car acted as it did, (weight balance and stuff) I did drive faster.

John Beaulieu
30-06-2003, 04:03 PM
LOL

will leave this posts for a while for people to learn from

format to enter times is

Course (left or right) / Time / Car

so my first time in this format is

Myogi - left / 3.10.142 / Suzuki Capuccino

camps

John Beaulieu
30-06-2003, 04:06 PM
my full times upto now are

Myogi - left / 3.10.142 / Suzuki Capuccino

Usui - left / 3.11.343 / Suzuki Capuccino

Akagi - left / 2.57.230 / Suzuki Capuccino

4 race challenge / 13.10.200 / Suzuki Capuccino

the 4 race challenge is the last option to the right on time trial screen

camps

lordcookie
30-06-2003, 04:36 PM
Myogi Left 3.08.246 Suzuki Capuccino

Im gonna have a go on the rest of the tracks now, and probably try a different car on Myogi as I dont like the Capuccino. I will post back later.

*EVEN NEWER TIMES*

Myogi left/ 3.04.326/ Lancer

Usui Left/ 3.08.959/ Lancer

Akagi Left/ 2.44.233/ Lancer

4 race challenge thingy/ 12.58.518/ Lancer (knock off at least 20 secs though as you cant reverse the cars and I couldnt work out how to turn the car around :blink: )

saif
30-06-2003, 05:12 PM
Guys who are observing....get involved early people!

Myogi left / 3.04.556 / RX-7 FD
Usui Left / 3.07.721 / RX-7 FD

Its so great in the wet!!!!!! Just done first wet race.

John Beaulieu
30-06-2003, 05:18 PM
will post some tables up in the first post of this thread when we have more challengers

camps

Henning
30-06-2003, 08:22 PM
Myogi - left (day/dry) / 3'06''454 / TRUENO GT-APEX [AE86]
Myogi - right (day/dry) / 3'05''926 / TRUENO GT-APEX [AE86]

Confusing dialog boxes (looking in my translation papers), load/save questions all the time. :dry:

Does the load/save option save everything before I go to bed?

John Beaulieu
30-06-2003, 08:32 PM
yes it does

but it doesnt autosave - so make sure you do it yourself

camps

Henning
30-06-2003, 08:41 PM
yes it does

but it doesnt autosave - so make sure you do it yourself

camps

I did a save all, and then I looked in the record section and my latest time was there, so that’s nice.

Could we post all track NAMES from left to right (last 4-track challenge) in your first post please?

John Beaulieu
30-06-2003, 08:47 PM
gonna sort it all out tomorrow and clean up this thread - will leave the info in tonight for peeps to catch up on

lordcookie
30-06-2003, 08:48 PM
Henning try scrolling left to right, it appears that they arent there but I had to go through 3 pages of no data before my times came up.

Henning
30-06-2003, 08:53 PM
gonna sort it all out tomorrow and clean up this thread - will leave the info in tonight for peeps to catch up on

Okay fine, this is so rookie atm :) (meaning have this new game and nail the first times @ new roads and everything, great summer nights to look forward to)


Henning try scrolling left to right, it appears that they arent there but I had to go through 3 pages of no data before my times came up.

True, I think it's four pages for each track, Left dry, Left wet, Right dry, Right wet.

John Beaulieu
30-06-2003, 09:31 PM
i have a new Myogi time

Myogi - left / 3.02.904 / Nissan Skyline GTR Vspec-II

Henning
30-06-2003, 09:37 PM
i have a new Myogi time

Myogi - left / 3.02.904 / Nissan Skyline GTR Vspec-II

Nice go for it! :happy:

Today is the SS netranking up and running fine, yesterday was it hard to access.
http://www.segarosso.co.jp/cgi-bin/ss_ranking/peruse.cgi

Look at those times :o

John Beaulieu
30-06-2003, 09:40 PM
i am currently ranked 264th for myogi overall

26th for the nissan skyline on myogi

22nd for district (dunno what district it is though)

camps

Henning
30-06-2003, 09:45 PM
i am currently ranked 264th for myogi overall

26th for the nissan skyline on myogi

22nd for district (dunno what district it is though)

camps

Great!

Can I use bablefish during the registration or do I have to write it all down and then go back and enter my codes?

John Beaulieu
30-06-2003, 09:46 PM
you can use babelfish

www.babel.altavista.com

camps

Henning
30-06-2003, 09:50 PM
you can use babelfish

www.babel.altavista.com

camps

Ok, thanks

Your LORI at 26th place?

John Beaulieu
30-06-2003, 09:52 PM
my name hasnt been showing up for some reason

if you click on the pink writing above the table (which says comments on i think in english) then it will say www.ntsc-uk time trialer next to my name

camps

Henning
30-06-2003, 10:04 PM
my name hasnt been showing up for some reason

if you click on the pink writing above the table (which says comments on i think in english) then it will say www.ntsc-uk time trialer next to my name

camps

Okay :lol: that's you, I saw "www.ntsc-uk time trialer" when I looked earlier today.

Overall a good first day with Initial D for me, looking forward to the coming days with the “Legends of the fastest in public road!”

Being an arcade racer from SEGA – they have a certain charm don’t they :happy:

lordcookie
30-06-2003, 10:21 PM
Just clocked a 2'59"926 on Myogi, left with the Skyline.

Hopefully I will be able to register on the site now.

EDIT: :pft: It isnt letting me register my times but I would be at 181 overall and at 19 for the Skyline.

Henning
30-06-2003, 10:28 PM
Just clocked a 2'59"926 on Myogi, left with the Skyline.

Hopefully I will be able to register on the site now.

Nice go for it!

Skyline is the car for top times I’ve seen. Wonder if the TRUENO after a lot of tuning will compete with a Skyline times?

Fuddle
30-06-2003, 11:26 PM
hmm..not entirely sure which track is which, so i'll put more in when i see a score table and i can work it out properly.
plus i havent done half of them yet.

but i did the 4 race thing just now.

12.28.589 RX-7 (FC3S)
:zzz:

lordcookie
30-06-2003, 11:47 PM
Hmm another fastest time.

Myogi left/ 2'56"493/ Skyline

Managed to register my time on the website now.

Comprehensive rank: 47
Car classification: 4
Hokkaido: 5

TommyG
01-07-2003, 01:18 PM
I'll be joining in the fun on this one - will hopfully get some times up tonight ^ ^

Just out of interest could you state wether or not your using the pad or the wheel when posting times - just to see if theres a noticable difference between times

Cheers

Tommy

lordcookie
01-07-2003, 03:44 PM
A new time on Usui left/ 3'00"626/ Skyline

All my times so far are with the pad but I have just unpacked the wheel so will see how that effects the results.

ZeroRisk
01-07-2003, 05:22 PM
I haven't got a wheel but the game is on it's way!!!! YIIIPEEEE

Will be slaughtering you all soon! lol ;)

Can't wait, gonna watch the Animé again for tips! :p

lordcookie
01-07-2003, 06:14 PM
Any chance all the top times could be put in a table in the first post of this thread? There isnt too much point doing it now as there are only 2 of us posting times but when it gets busier it will be a bit of a pain having to go through loads of posts.

Improved time on Akagi 2'43"552/ skyline

John Beaulieu
01-07-2003, 06:22 PM
i was planning to do that but i have decided to wait till we have more competitors then start a season challenge - each week means a new meet with a single track to master in 2 of its variations (left/right, dry/wet, day/night and combinations of these as well) with a points system similar to F1 for each section - so Myogi would be worth a grand total of (me tries to work it out but can't without drawing up a chart). full details of this will be posted up as soon as we have enough interest

camps

ZeroRisk
01-07-2003, 07:24 PM
10 points for a win right?

Then 8, 6, 5, 4, 3, 2, 1

So if you came first in Myogi in all instances you would get 80 points.

Left - Dry - Day
Left - Dry - Night
Left - Wet - Day
Left - Wet - Night

then,

Right - Dry - Day
Right - Dry - Night
Right - Wet - Day
Right - Wet - Night

Is that right or is it totally left? lol ;)

John Beaulieu
01-07-2003, 07:28 PM
thats correct sir - i am trying to sort out all the other tracks before putting together the rules

one rule that i have decided on though - you must use the same car model throughout the championship - you can have the same model in each different course (A-D) but it has to be that model

so you can't pick a faster car for the early tracks and then switch to a better handling car for the later 'twisty' tracks

camps

Fuddle
01-07-2003, 08:24 PM
tournament/season sounds like a great idea. :happy:

heres another time for me.

Akagi-downhill-2'41"574-RX7-FC

EDIT....its now at 2'37"244

C'
01-07-2003, 08:59 PM
When people are saying left/right they are actually referring to the Clockwise/Anti-Clockwise (for the circuit tracks) and UpHill/Downhill (for the point to point races) choices?

lordcookie
01-07-2003, 09:45 PM
Well they give you arrows on the track select screen. So I have been using them as the left or right indicators. I think left are blue arrows and right are red iirc.

Fuddle
01-07-2003, 11:08 PM
just to complicate matters, personally i think its easier to say uphill/downhill, and forward/reverse...where forward is the first choice.
..but obviously i'll go along with whatever :s

anyway....Akagi...now using the FD 2'33"098

lordcookie
01-07-2003, 11:42 PM
I was just practising in the rain on Myogi and when I went back to it in the dry I was loads better and managed to beat my best time by a further second. Now its;

2'55"576

DOH. I have been saying that I have been driving left all the time because on the map the arrow points to the left. However it is classed as the right :hmm:

Anyway my ranking can be found here:
http://www.segarosso.co.jp/cgi-bin/ss_ranking/driver.cgi?key=SJKNZ64

Streets Of Rage
02-07-2003, 12:11 AM
any chance u guys could wait a week or so to start this so a couple more of us can get the game (including me yes i know ;) ), be a shame to join the championship late, just a suggestion :)

Smeghead
02-07-2003, 02:43 AM
get off Myogi ffs

that course requires no skill, it's for the new arcade players to get used to controls.

Akina is the place to set the times man.

stroppa
02-07-2003, 03:39 AM
after just receiving my copy of the game today, the best time I can manage on Myogi (left) is...

3:00:462 - Skyline GT-R

Definitely room for improvement.

ZeroRisk
02-07-2003, 11:14 AM
any chance u guys could wait a week or so to start this so a couple more of us can get the game (including me yes i know ;) ), be a shame to join the championship late, just a suggestion :)

I second this notion!

I too have the game on it's way and wouldn't want to miss this championship as I think it'll be fun.
I remember how the Moto GP champ on here made us all push for better times and when it finally came out on Live we were all very fast online too!

I'm banned from Live at the moment, and still need my racing/competition fix, so I would love to participate in this offline challenge instead. Plus, the more the merrier eh? :p

Henning
02-07-2003, 01:38 PM
Hi guys

I have been sick from Monday night until this morning with high fever and joint ache. Beginning to get back to normal today. That’s why I haven’t been present.

Joining the races asp. ;)

John Beaulieu
02-07-2003, 04:01 PM
the league/championship won't be starting for at least 2 weeks - gives more people time to get it plus get practise on the game.

so I am looking at 20th July before the first official times need to be posted :)

full rules and details will be posted this weekend

camps

C'
02-07-2003, 04:57 PM
Akagi Downhill, Day, Dry - In an FD (RX-7, unmodded)

2' 32" 700

Edited with updated time.

Fuddle
02-07-2003, 07:13 PM
Akagi-downhill 2'30"241 FC

Akina-downhill 3'16"120 FD



the league/championship won't be starting for at least 2 weeks - gives more people time to get it plus get practise on the game.


so are we keeping this thread for normal time attack,any car, and having a seperate one for the championship?...because i like these competitions, they really make me play a lot more :happy:

Henning
02-07-2003, 09:39 PM
I can't registry times at the net ranking. Don’t I go here for a first time entry? :(

I can post the KEY, but then in step 2 when I have to post my Name, Password, Region, Comments it’s followed by an error message.

http://www.segarosso.co.jp/cgi-bin/ss_ranking/record.cgi

lordcookie
02-07-2003, 09:42 PM
Henning: They seem to be having quite a few troubles with registering on the site. It took me 2 days to get mine up and it only appears to work during the afternoon. Just wait until tomorrow and it should be fine.

Henning
02-07-2003, 09:45 PM
Henning: They seem to be having quite a few troubles with registering on the site. It took me 2 days to get mine up and it only appears to work during the afternoon. Just wait until tomorrow and it should be fine.

Okay many thanks :happy:

I was worried for a while that there could be some difficulties with my Asian version.

John Beaulieu
03-07-2003, 07:21 AM
this thread is for peeps to post initial times, tips etc - the league will take place in a seperate thread

at the weekend i will draw up the rules for the league (points for a win etc) and people who want to participate can post their car preference in there

camps

Henning
03-07-2003, 09:18 AM
Camps: -What do you say about one post only per participant, where the participants admin there own results. Just to keep it simple.

C'
03-07-2003, 10:07 AM
Akina Downhill, Day, Dry - AE86 Trueno

3' 05" 136

Wasn't even that good a run, messed up the 5 hairpins and one of the early dual hairpins so reckon I should be able to cut a few seconds of this time. A sub 3 minute time should be possible.

Henning
03-07-2003, 10:15 AM
Akina Downhill, Day, Dry - AE86 Trueno

3' 05" 136

Wasn't even that good a run, messed up the 5 hairpins and one of the early dual hairpins so reckon I should be able to cut a few seconds of this time. A sub 3 minute time should be possible.

Great time, Great track, how do you perform an okay turn? I have a very hard time not hitting the railings?

Fuddle
03-07-2003, 12:09 PM
Akina Downhill, Day, Dry - AE86 Trueno

3' 05" 136
:blink: i didnt think my akina time was very good, but i didnt think its was as bad as it obviously is :lol:
better get some more practice...i cant do the gutter thing very well, but i'm not sure how to make up that much time...maybe a diferent car

C'
03-07-2003, 12:47 PM
Akina Downhill, Day, Dry - AE86 Trueno

3' 05" 136

Wasn't even that good a run, messed up the 5 hairpins and one of the early dual hairpins so reckon I should be able to cut a few seconds of this time. A sub 3 minute time should be possible.

Great time, Great track, how do you perform an okay turn? I have a very hard time not hitting the railings?

Well personally (and I don't make any attempt at all to suggest this is the BEST method) for the really sharp hairpins, approach from the outside, release the accelerator and apply the brake just before you start to turn. You should start to feel the rear wheels drifting outwards and as you leave the apex of the curve, ou need to apply the countersteer and begin to reapply the accelerator in order to launch out of the corner as fast as possible. During the drift I find that I may need to lightly press the accelerator or brake in order to control the drift to prevent hitting the sides.

The timing for the turn needs to be such that you cut straight across the apex of the turn. So close that your bonnet is very close to touching the inside of the bend but don't actually let it touch. The roads on Akina are very narrow so if you drift in the middle of the road you will slide outwrads and hit the outside railing or you will be forced to add more brake and possibly shift down into third which will lose you a lot speed. To start with try to take the hairpins at around the 110mph - 115mph mark, but eventually with practice this can be increased to 130mph (more?). Also the secret is to not apply full brake or full steering lock to initiate the drift. A full steering lock causes the back end to slide out to far and it will catch the outside railing. Likewise, if you apply full pressure on the brake pedal to initiate drift, the brakes are more likely to lock and you will understeer.

This is how I take the sharp hairpins. However, for some of the shallower bends I use accel-off braking where you release the accelerator, begin the turn to initiate drift, then reapply accelerator to control.

C'
03-07-2003, 12:51 PM
Akina Downhill, Day, Dry - AE86 Trueno

3' 05" 136
:blink: i didnt think my akina time was very good, but i didnt think its was as bad as it obviously is :lol:
better get some more practice...i cant do the gutter thing very well, but i'm not sure how to make up that much time...maybe a diferent car

It's just practice. I've been playing Akina for about 6 months now but found I've made real progress the last couple of days as I've discovered a couple of little flaws in my drift technique whilst playing at home which I've been able to sort out. Certianly I can't wait to get back to Arcade Stage now to try my new techniques.

I will say that using the gutters is not imperative to having a good run on Akina. They can help but concentrate on being able to drift the bends without gutters first, then see if you can work guttering into your style later.

Gonna try to beat your Akagi time now ;) Akagi is a great track. It was only added to Arcade Stage ver.2 so I've only raced it a couple of times prior to Special Stage but it could be my favourite course. It has the demanding, technical corners of Akina but the road is just a touch wider, allowing you to drift at slightly higher speeds, plus some wicked straight(ish) sections that really allow you to floor it.

Henning
03-07-2003, 01:38 PM
Well personally (and I don't make any attempt at all to suggest this is the BEST method) for the really sharp hairpins, approach from the outside, release the accelerator and apply the brake just before you start to turn. You should start to feel the rear wheels drifting outwards and as you leave the apex of the curve, ou need to apply the countersteer and begin to reapply the accelerator in order to launch out of the corner as fast as possible. During the drift I find that I may need to lightly press the accelerator or brake in order to control the drift to prevent hitting the sides.

The timing for the turn needs to be such that you cut straight across the apex of the turn. So close that your bonnet is very close to touching the inside of the bend but don't actually let it touch. The roads on Akina are very narrow so if you drift in the middle of the road you will slide outwrads and hit the outside railing or you will be forced to add more brake and possibly shift down into third which will lose you a lot speed. To start with try to take the hairpins at around the 110mph - 115mph mark, but eventually with practice this can be increased to 130mph (more?). Also the secret is to not apply full brake or full steering lock to initiate the drift. A full steering lock causes the back end to slide out to far and it will catch the outside railing. Likewise, if you apply full pressure on the brake pedal to initiate drift, the brakes are more likely to lock and you will understeer.

This is how I take the sharp hairpins. However, for some of the shallower bends I use accel-off braking where you release the accelerator, begin the turn to initiate drift, then reapply accelerator to control.

Thanks C' very informative indeed, I will try the different techniques later today.

I have been experimenting with different shift down/up techniques but it’s hard and I hasn’t achieved the desired effect I’m after.

Henning
03-07-2003, 06:01 PM
Playing now / and have improved my performance allot with the GT Force. The pad is great but with the wheel it’s a whole new ball game. Before in perspective I was like sitting on the roof of the car wobbeling with the pad, now I’m more doing the DRIVING close to the road. Hard to explain but something like that.

Enough with my wheel nagging.

Usui - left (day/dry) / 3'01''519 / TRUENO
Akagi - Downhill (day/dry) / 2'30''617 / TRUENO

Fuddle
03-07-2003, 10:51 PM
managed to improve just a touch.

Akagi 2'29"286 FD
...i've had almost 2 seconds faster by the 2nd checkpoint, just cant carry it through the rest yet :dry:

Akina is quite a bit better than my previous, but still way off C's.

Akina 3'10"271 MR 2


(EDIT...both downhill/dry of course)

C'
03-07-2003, 11:32 PM
New Akagi time, downhill, dry in an FD

2' 26" 666

I attempted to use my FD on Akina but simply can't get it to drift into the hairpins anywhere near as well as I can with the 86. If I could get the technique down I could blitz that Akina time I reckon.

Henning
04-07-2003, 12:03 AM
Great time guys, especially Akagi 2’26’’666 :o
Spend this evening learning Akina and the last hour getting under 2'30 at Akagi.

Akagi - Downhill (day/dry) / 2'29''079 / TRUENO
Akina - Downhill (day/dry) / 3'08''927 / TRUENO

Akagi is pure technical fun and Akina gets me totally exhausted for all the concentration you have to put in.

Madbury
04-07-2003, 09:49 AM
Are we allowing all levels of tune or standard cars only.

If so has anyone got the high rev engine for the 86, I'm wondering if it makes a significant difference to the cars performance.

C'
04-07-2003, 10:20 AM
Are we allowing all levels of tune or standard cars only.

If so has anyone got the high rev engine for the 86, I'm wondering if it makes a significant difference to the cars performance.

Tuned cars of course. The official worldwide rankings for Arcade Stage allow tuned cars so why should we be any different. If Camps' league plan comes to fruition it will start in about 2 weeks. Plenty of time to fully tune whatever car you decide to use. :)

wager
04-07-2003, 10:41 AM
Quick question about tuning.

Ok, i've been playing this since last night, using the Skyline. I've picked Tuning Option A, and having completed the tuning, every so often (as i gain more points) i'm getting the chance to change parts. I've just been saying "YES" to all the changes. Is that the correct way to do it? Is there a ceiling on how much you can upgrade a car?

Camps - I hope that Myogi time 3.02.... was obtained using a heavily modded car because i'm about 5 secs behind and i've already finished the initial tune-up. If not then i've gots loads of practice. :dry:

Madbury
04-07-2003, 11:18 AM
wager,

from what's been said on here, it seems that these are just cosmetic changes, once you have completed your chosen tune course. However in one FAQ I read it indicates that for the most of the A course tunes, there is a special tune whether it be the AE101 high rev engine for the 86 or the WRC misfiring system for the Lan Evo. I suspect that these special tunes will make a huge difference if the anime is anything to go by.

C'
04-07-2003, 11:39 AM
In Arcade Stage ver.1 (and I presume this remains the case) you choose your upgrade path, and as you collect battle points the new parts are fitted. Once all the extra parts (spoilers, muffler etc) are done, the battle points are then used for further tuning of the car’s insides. You can’t see these modifications but they will come up at the end of the race as usual. However, after you’re parts course is complete you get the ‘Parts Change’ option as mentioned above. If you select this you will be given the option to change parts of the car for 15000 battle points. I think it’s just the wheel trims that can be changed and these don’t improve performance, they are purely cosmetic. However, if you choose to make these changes, obviously it redues your points tally so it will take longer for the internal tuning upgrades to occur.

This is how Arcade Stage ver.1 worked. Ver.2 and Special Stage may be different but I don’t think it is.

saif
04-07-2003, 01:03 PM
Anyone got any tips for starting? My starts are usually not too great :( and I KNOW that you can shift straight into 2nd but don't know how.

lordcookie
04-07-2003, 01:32 PM
Camps - I hope that Myogi time 3.02.... was obtained using a heavily modded car because i'm about 5 secs behind and i've already finished the initial tune-up. If not then i've gots loads of practice. :dry:

You should manage a sub 3 minute time with an untuned car on Myogi, well at least with a Skyline anyway.

wager
04-07-2003, 01:50 PM
Camps - I hope that Myogi time 3.02.... was obtained using a heavily modded car because i'm about 5 secs behind and i've already finished the initial tune-up. If not then i've gots loads of practice. :dry:

You should manage a sub 3 minute time with an untuned car on Myogi, well at least with a Skyline anyway.

Hmm..quite right. I'll blame my pathetic efforts on the joypad. :dry: Been using the Driving Force Wheel this morning and have improved no end. Down to 2.56 and change.

Using the joypad made the steering way to twitchy for me.

lordcookie
04-07-2003, 02:44 PM
Using the joypad made the steering way to twitchy for me.

Did you use the analogue sticks or d pad?

I know a few people say the steering is twitchy with the pad but I find it great.

wager
04-07-2003, 03:01 PM
Using the joypad made the steering way to twitchy for me.

Did you use the analogue sticks or d pad?

I know a few people say the steering is twitchy with the pad but I find it great.

I was using the analogue stick.

wager
04-07-2003, 03:06 PM
Re: the "Parts Change"

I've been constantly upgrading when this option appears. So far, i think i've done approx 10 upgrades. All seem to be cosmetic and vary in price. I'm not sure, but i think some of the buys are just cycling thru, over and over. Does anyone know when i can start buying performance upgrades?

C'
04-07-2003, 03:18 PM
Re: the "Parts Change"

I've been constantly upgrading when this option appears. So far, i think i've done approx 10 upgrades. All seem to be cosmetic and vary in price. I'm not sure, but i think some of the buys are just cycling thru, over and over. Does anyone know when i can start buying performance upgrades?

Like I said, you don't buy performance upgrades. They are automatically given to you when you reach a certain amount of battle points. You won't be getting any at the moment because you are constantly using your points for the cosmetic stuff. Stop buying cosmetic changes when you are given the option and eventually you will get the tuning upgrades (however, some require you to reach an exceptionally high battle points figure)

wager
04-07-2003, 04:09 PM
Thanks C'

Should have paid more attention to your initial post. Cheers.

Fuddle
04-07-2003, 04:55 PM
Akagi-downhill-dry

2'25"444 FD

(the engine noise of the FC and FD is driving me nuts, i have a massive headache now)
:zzz:

Madbury
04-07-2003, 04:59 PM
Yeah but its so cool that the rotary boys have a rotary sound.

I think I might start using the FC. I just lovet the look of that car. I'll be posting some times up on Monday, don't expect anything spectacular though, I have a lot of learning to do before then.

lordcookie
04-07-2003, 05:21 PM
Using the joypad made the steering way to twitchy for me.

Did you use the analogue sticks or d pad?

I know a few people say the steering is twitchy with the pad but I find it great.

I was using the analogue stick.

Change to the d pad. The sticks are far too twitchy but the d pad gives you quite a bit of control.

C'
04-07-2003, 11:48 PM
Thanks C'

Should have paid more attention to your initial post. Cheers.

This page here better explains what I was getting at earlier.

http://www.initialdarcade.com/system.htm

However, as I mentioned earlier this is only relevant to ver.1 of Arcade Stage (Special Stage is based on ver.2) so I don't know if things are different. I've made little progress on ver.2 as the machine was only installed a couple of weeks back and obviously with Special Stage being in Japanese I'm not fully clear on what's going on.

However, I've just been chatting with someone and the impression I got was that for ver.2, the Parts Change option does more than just the wheels. He mentioned something about changing the muffler which would suggest performance changes, but is odd as a muffler change is something that occurs anyway depending on your parts course.

It's all very confusing.

One thing I did notice on Special Stage was that during certain upgrades, the car would rotate and focus on certain points to show the part change occuring (e.g. if the spoiler is being changed the camera focuses on the rear of the car). However, at certain upgrades (before the parts course is completed) I've received upgrades and the camera hasn't focussed on any specific spot on the car. Perhaps these upgrades were the other maintenance upgrades mentioned ealier and the order of parts course/maintenance upgrades is now mixed rather than focussing on one, then the other.

Need to look into this more.

John Beaulieu
05-07-2003, 07:20 AM
the times when the upgrades don't zoom into the car to show the particular upgrades are engine/turbo upgrades - from step 1 to step 4

camps

Fuddle
05-07-2003, 09:50 AM
when your allowed to purchase extra things, the car just rotates. But if you keep switching from yes to no, you will notice something is changing.
so far i've bought wings, bonnets, exhausts, wheels, stickers and wing mirrors.
But i still have no idea if any of them actually increased performance. :zzz:
I'm now not buying anything, to see what normal upgrades i'm given.
(when i was buying things i thought my car was maxed out and reached the tune option i chose)

Henning
05-07-2003, 03:00 PM
Akagi-downhill-dry

2'25"444 FD

(the engine noise of the FC and FD is driving me nuts, i have a massive headache now)
:zzz:

That's one hard to beat time you have there Fuddle, well done! I will try to beat it again this evening ;)

Fuddle
05-07-2003, 04:35 PM
i wont be surprised if somebody can get into 2'23

i'm still trying akina downhill too, but i cant break 3'08 yet :dry:

Henning
05-07-2003, 04:45 PM
i wont be surprised if somebody can get into 2'23

I think its crucial for a good time at Akagi If you can get out of the sharp bend in high speed at the end of the straight stretch where you go left, right, left right.

Anyway that’s the bend I focus to master atm. :)

C'
05-07-2003, 04:54 PM
i wont be surprised if somebody can get into 2'23

i'm still trying akina downhill too, but i cant break 3'08 yet :dry:

Have you seen the Internet rankings for Akagi Downhill.

Around the 2' 16" mark :o

Fuddle
05-07-2003, 06:51 PM
Have you seen the Internet rankings for Akagi Downhill.

Around the 2' 16" mark :o

WHAAAT :s ....how the hell is that possible?

i feel bad now :lol:

Henning
05-07-2003, 07:25 PM
Have you seen the Internet rankings for Akagi Downhill.

Around the 2' 16" mark :o

That's sick :o

2'16"107 RX-7 SPIRIT R[FD3S]

C'
05-07-2003, 11:56 PM
Can't make any headway into your Akagi time Fuddle, but got a new Akina Downhill record for ya (day, dry of course and in my 86).

3' 03" 606

Henning
06-07-2003, 01:26 AM
New time:

Akagi - Downhill (day/dry) / 2'24"922 / RX-7 SPIRIT
Akina - Downhill (day/dry) / 3'08"927 / AE86

This game is deep :D

Fuddle
06-07-2003, 09:58 AM
hehe...i started using the SPIRIT too after seeing that best time :lol:

Henning
06-07-2003, 10:19 AM
hehe...i started using the SPIRIT too after seeing that best time :lol:

The AE86 couldn’t cope longer, I had to change.

Fuddle
07-07-2003, 11:02 AM
New time:

Akagi - Downhill (day/dry) / 2'24"922 / RX-7 SPIRIT


2'24"755....FD (not spirit)

i'm quite often a second faster through the first section, but mess it up by the end of the third :dry:

Henning
07-07-2003, 11:27 AM
2'24"755....FD (not spirit)

i'm quite often a second faster through the first section, but mess it up by the end of the third :dry:

Very good ;)

When I see those red numbers up to the right I tend to get a little shaky resulting sometimes that mistake occurs.

pohleonguk
07-07-2003, 12:32 PM
Hey how am I meant to put in a Japanese password???? :s :hmm:

lordcookie
07-07-2003, 01:15 PM
Hey how am I meant to put in a Japanese password???? :s :hmm:

You dont put in a Japanese password. On the main menu screen in the game go down to the 4th heading then go to the second heading within that. This will bring up the time tables for the tracks, each one has a password and code which are in English.

Madbury
08-07-2003, 10:21 AM
Shit 3:03 on Akina that is quick. I'm still languishing around the 3:12's, still my eight-six just tuned up a level, so I'm hoping to put in a new record tonight. Aiming for a sub 3:10

By the way has anyone tried the MR2 or Integra. Both seem to be pretty quick on Akina.

C'
08-07-2003, 10:32 AM
New time:

Akagi - Downhill (day/dry) / 2'24"922 / RX-7 SPIRIT


2'24"755....FD (not spirit)

i'm quite often a second faster through the first section, but mess it up by the end of the third :dry:

I got a 2' 25" 058 last night in my 86. I got quite a few tune ups on my car now and it's becoming quite a powerful motor. It takes the bends on Akagi quite beautifully and I reckon with a bit more concerted play I can take at least a second of my Akagi time. I find it's the second section that lets me down on the Akagi Downhill. About halfway through section 2 there is a quite evil right hander that is deceptively sharp and following this there are some winding left-right combos that are trick you into going full pelt and I tend to hit the sides come the end of them. If I can blitz the second section I'm sorted because I can fly down section 3 and 4.

Fuddle
08-07-2003, 01:03 PM
the part that gets me on akagi is the corner after chekpoint 2.
if i can carry a lot of speed through it then the time will be good, if i do it bad i will loose a couple of seconds at least.

my akina time is a bit better too, very close to 3'06....similar deal, there is one corner that always screws me up (top half, right hairpin with a gutter), sometimes i'm close to 2 seconds faster if i get it right, but i'm still bad at the 5 deadly hairpins down the bottom. :dry:

Just trying to figure out what car to use for the league, looks like lots of people will use the FD, so i'm tempted to go with something different like the MR2...just to be different...but my times arent as good, so it probably wont happen.
:s

C'
08-07-2003, 03:17 PM
the part that gets me on akagi is the corner after chekpoint 2.
if i can carry a lot of speed through it then the time will be good, if i do it bad i will loose a couple of seconds at least.

my akina time is a bit better too, very close to 3'06....similar deal, there is one corner that always screws me up (top half, right hairpin with a gutter), sometimes i'm close to 2 seconds faster if i get it right, but i'm still bad at the 5 deadly hairpins down the bottom. :dry:

Just trying to figure out what car to use for the league, looks like lots of people will use the FD, so i'm tempted to go with something different like the MR2...just to be different...but my times arent as good, so it probably wont happen.
:s

The first corner on the third section is not as difficult as it looks as long as you approach it right. It can be harder as you will likely be flying up to it and possibly coming out of a drift of the previous corner. Instead of trying to continue this drift, ensure the car regains it’s grip and turn into the sharp corner and shift down into third, your revs will probably shoot up and you speed will drop to about 110-115mph, however, the car will take the corner extremely tightly and if you shift back up to 4th straight after the apex of the turn you will fly out of the corner.

I know I thought I was taking the corner too slowly by shifting down to third, but I watched a couple of players on Sunday get times of 2’ 23” and they both went down to 3rd.

If I could better times on Akina in my FD I would probably use that for the competition, but it simply refuses to take the corners as well as my 86. If I do enter (still undecided) I think I’ll go with the 86. I think my current car, with further tweaking is capable of 2’ 23” on the Akagi downhill and I’ve been taking it round Happogahara which is a lot fun. :)

Fuddle
08-07-2003, 04:38 PM
down to third, but I watched a couple of players on Sunday get times of 2’ 23” and they both went down to 3rd.


thanks, i'll have to give that a try


By the way has anyone tried the MR2 or Integra. Both seem to be pretty quick on Akina.

didnt notice before....i have tried both these cars.
i heard from a few places people saying the integra was the best car in the game, so i had a go. it seems quite nice, but i dont like the way it looks, so i stopped using it. :rolleyes:
The MR2 i really like...it held my best Akina time for quite a while. i'm going to try and check out a few of the tune options before the league starts.

Henning
08-07-2003, 04:47 PM
The Integra is doing well at the netranking. I will try it out this week.

Madbury
08-07-2003, 04:53 PM
yeah I got pretty close to my pants Akina record with the first outing with a standard MR2.

I gather some cars can be tuned more than others, so I believe they compensate by starting them off with impressive stats and then giving the player fewer upgrades.

The Integra is FF and by definition not a car to have fun in. FR or MR are the only options for a serious driver unless you can master the 4WD drift, but I just find it too difficult to drift the skyline. Haven't tried the Lan Evo III yet, which might be a nicely balanced car.

Fuddle
08-07-2003, 10:28 PM
more tiny improvement

Akagi-downhill-dry-2'24"292 FD

only need to get another 8 seconds, and i'll be up with best :lol:

ZeroRisk
09-07-2003, 01:33 PM
I'm about to post some times as I have just received my wheel today and am getting on with the game quite nicely. It's awesome and up there with my favourite racers yet!

Just a quick question though. I've just fully upgraded my FD on the A parts list and it's asking me if I wanna upgrade my parts. What should I do? Should I upgrade?

Thanks.

Scores to follow.

C'
09-07-2003, 01:58 PM
I'm about to post some times as I have just received my wheel today and am getting on with the game quite nicely. It's awesome and up there with my favourite racers yet!

Just a quick question though. I've just fully upgraded my FD on the A parts list and it's asking me if I wanna upgrade my parts. What should I do? Should I upgrade?

Thanks.

Scores to follow.

Personally I would ignore the Parts Change option for now. Altough you have completed the parts course for your FD (the changes that actually modify the appearance of your car) you've got a load of maintenance and tuning upgrades to go yet (these go on up to around 400,000 points) that will give a subtle, yet noticeable, performance improvement.

ZeroRisk
09-07-2003, 02:42 PM
Thanks for that C', I'll keep that in mind.

I can't believe how good this game is! The wheel is improving my times on average about 2-3 seconds!

Having no problems whatsoever with the Driving Force. It's awesome! :p

C'
09-07-2003, 03:10 PM
Thanks for that C', I'll keep that in mind.

I can't believe how good this game is! The wheel is improving my times on average about 2-3 seconds!

Having no problems whatsoever with the Driving Force. It's awesome! :p

You using AT or MT?

Madbury
09-07-2003, 04:53 PM
I'm down in the 3:09s on Akina now. Still need to find another 6 seconds to get up to C's standard. I'll be looking for a 3:07 soon.

I've started my FC that I intend to use for the championship. Feels a little more stable than the FD, but doesn't seem to do well on the internet rankings, which is strange, since Ryosuke kicks arse in the series.

ZeroRisk
09-07-2003, 08:26 PM
What car is top on the internet rankings Madbury?

C' I'm using Manual as always. :)

Will post some times tonight methinks! lol :p

C'
09-07-2003, 08:31 PM
What car is top on the internet rankings Madbury?

C' I'm using Manual as always. :)

Will post some times tonight methinks! lol :p

Wow you're playing MT on the Driving Force wheel. :o

Changing gears on the D-Pad is crappy and difficult.

C'
09-07-2003, 11:15 PM
New times :D (both downhill, dry, day and in my 86)

Akagi - 2' 24" 289

Akina - 3' 02" 974

ZeroRisk
10-07-2003, 12:24 AM
Yeah, I thought it was shite to start with but it's becoming second nature now. My times don't really reflect it yet though.

Here goes,

Myogi Left 3'00"480

Myogi Right 2'59"576

Usui Left 2'56"799

Usui Right 2'57"259

Akagi Downhill 2'31"795

Akina Downhill 3'17"184

All in my RC.

I've only had the game for 2 days and the wheel for 1 of em. It's awesome though! :p

Henning
10-07-2003, 01:28 AM
more tiny improvement

Akagi-downhill-dry-2'24"292 FD

only need to get another 8 seconds, and i'll be up with best :lol:

Akagi-downhill-dry-2'23"883 DC2

C'
10-07-2003, 08:26 AM
more tiny improvement

Akagi-downhill-dry-2'24"292 FD

only need to get another 8 seconds, and i'll be up with best :lol:

Akagi-downhill-dry-2'23"883 DC2

Damn you. It took me an hour to reduce Fuddle's time by three-hundreths of a second and you go and blitz it by half a second ;)

Madbury
10-07-2003, 08:53 AM
Zero,

The FD3S seems to be top of the table at the moment. However there are a few 86 drivers not too far behind. I'm sure that in the right hands the 86 could eclipse the FD.

Still I want to get some diseased times in the FC and the 86. I'm catching C' up. It's only a question of time.... ;)

All of us are still a long long way away from the international top 50. The official site is now in English, so go to the Sega Rosso page and take a look.

Henning
10-07-2003, 09:24 AM
Damn you. It took me an hour to reduce Fuddle's time by three-hundreths of a second and you go and blitz it by half a second ;)

I took me 3 hours to get there. Practise helps :happy:

Still not near your Akina times :dry:

C'
10-07-2003, 09:51 AM
Damn you. It took me an hour to reduce Fuddle's time by three-hundreths of a second and you go and blitz it by half a second ;)

I took me 3 hours to get there. Practise helps :happy:


Definately. Every night I play I can feel my driving getting better and better.

I think this proves though that the balance of the cars in the game is perfect. Yourself, Fuddle and myself are all using different cars yet our times are all incredibly close and we all take the lead at some point proving that not one car dominates proceedings, and it reallt is the skill of the driver that matters in the end.

Henning
10-07-2003, 10:05 AM
Definately. Every night I play I can feel my driving getting better and better.

I think this proves though that the balance of the cars in the game is perfect. Yourself, Fuddle and myself are all using different cars yet our times are all incredibly close and we all take the lead at some point proving that not one car dominates proceedings, and it reallt is the skill of the driver that matters in the end.

Correct, but I must stress that this car (DC2) is tuned to A, ignoring part changes atm, and on it way to the next level. You can't do this times with a fresh car.

ZeroRisk
10-07-2003, 10:45 AM
Zero,

The FD3S seems to be top of the table at the moment. However there are a few 86 drivers not too far behind. I'm sure that in the right hands the 86 could eclipse the FD.

Still I want to get some diseased times in the FC and the 86. I'm catching C' up. It's only a question of time.... ;)

All of us are still a long long way away from the international top 50. The official site is now in English, so go to the Sega Rosso page and take a look.

Cool. I love my FD it has a nice balance of speed and handling. :p

I went to the site and had a look. Isn't this for the arcade version after you click on English?

Madbury
10-07-2003, 12:09 PM
Yes, but it's essentially the same as Special Stage, so in theory we should be able to get up to that level.

I'm not sure if there is a way to enter times from special stage into the rankings. Does it give you a code on the records pages in Special Stage?

C'
10-07-2003, 12:15 PM
Yes, but it's essentially the same as Special Stage, so in theory we should be able to get up to that level.

I'm not sure if there is a way to enter times from special stage into the rankings. Does it give you a code on the records pages in Special Stage?

Fourth option down on the main menu on Special Stage gets you into the records page and once you get in there, passwords are available.

The ranking tables for Special Stage are located here:

http://www.segarosso.co.jp/cgi-bin/ss_ranking/peruse.cgi

MikeF
10-07-2003, 12:16 PM
What car do most people think is the best to start off with whilst learning the game ?

Henning
10-07-2003, 12:37 PM
What car do most people think is the best to start off with whilst learning the game ?

Why not start with TRUENO GT-APEX [AE86] a well all-round car, the car reminds me of Sega Rally 2s Stratos in context to it’s game and components.

ZeroRisk
10-07-2003, 01:01 PM
I've been learning/playing the FD. It's a nicely balanced mota! :p

Madbury
10-07-2003, 01:16 PM
The 86 is the way to go. It will teach you all you need to know about drift and the game mechanics. Go for tune course A to get Takumi's car from the series, which is the star of the show.

I quite liked the FD although it seemed to oversteer more than the 86, haven't tuned it up yet though.

MikeF
10-07-2003, 01:19 PM
Cheers guys, think I will try the AE86 to start with and then progress with the other cars

Henning
10-07-2003, 01:37 PM
I quite liked the FD although it seemed to oversteer more than the 86, haven't tuned it up yet though.

The FD gets worse imo, It's a thing to like or not. :hmm:

ZeroRisk
10-07-2003, 01:37 PM
My RX-7 is complete on the A tuning setup.

Can you use and tune multiple cars on the Time Attack and Arcade modes?

I think I'm getting fairly fast now but would like to try different cars on the tracks.

Henning
10-07-2003, 01:40 PM
Can you use and tune multiple cars on the Time Attack and Arcade modes?

Sure, haven touched the AC mode yet though.

C'
10-07-2003, 02:21 PM
I quite liked the FD although it seemed to oversteer more than the 86, haven't tuned it up yet though.

The FD gets worse imo, It's a thing to like or not. :hmm:

The FD is not a great car to start with IMO. Especially the ver.2 one that is present in Special Stage. In ver.1 it handled a lot better than it does now (in fact my Initial D cherry was popped with the FD) but whilst the ver.2 FD is great up to Akagi, it requires some serious taming to handle the more difficult courses. As mentioned the 86 Trueno is a great starting vehicle or if you fancy a turbo engine, the 86 Levin.

Zerorisk – you certainly can have more vehicles on the go. When you go into Arcae or TT mode, you are presented with 2 options. The 1st one lets you choose a new car which is then added to your garage and you play through the game as normal. The 2nd option lets you continue with one of the cars in your garage. However, your game progress in arcade mode is separate for each car. You can’t use your FD for 3 races then use and FC for the fourth. The FC will start from the bginning (although your progress for the FD will remain). Hope that’s clear

Henning
10-07-2003, 02:28 PM
I had a bug crash yesterday, so don’t wait to long to save if you are tuning up some car / gather point’s etc.

Madbury
10-07-2003, 03:01 PM
I had a bug crash yesterday, so don’t wait to long to save if you are tuning up some car / gather point’s etc.

Man that sucks, thanks for the heads up Henning, will be saving regularly from now on.

I need to focus my attention on the FC to get it ready for the championship.

Henning
10-07-2003, 05:11 PM
New times :D (both downhill, dry, day and in my 86)

Akagi - 2' 24" 289

Akina - 2' 02" 974

Correct me if wrong but Akina must be 3' 02" 974

Will practise at Akina this evening, your times is good training :happy:

C'
10-07-2003, 05:21 PM
New times :D (both downhill, dry, day and in my 86)

Akagi - 2' 24" 289

Akina - 2' 02" 974

Correct me if wrong but Akina must be 3' 02" 974

Will practise at Akina this evening, your times is good training :happy:

Either that or I am currently the greatest racer on Akina ever :dry:

I'll edit accordingly.

MikeF
10-07-2003, 07:31 PM
I am starting to get to grips with it now. My times are coming down but they aren't as good as yours yet.

Henning
10-07-2003, 11:42 PM
New times :D (both downhill, dry, day and in my 86)

Akagi - 2' 24" 289

Akina - 3' 02" 974

Akina downhill/day/dry - 3' 02" 281 [DC2]

C'
11-07-2003, 10:16 AM
New times :D (both downhill, dry, day and in my 86)

Akagi - 2' 24" 289

Akina - 3' 02" 974

Akina downhill/day/dry - 3' 02" 281 [DC2]

Well done mate. I'll be racing down Akina tonight to blitz that time. I honestly feel that with a bit more tuning, the 86 can get a sub three minute time.

Henning
11-07-2003, 11:11 AM
New times :D (both downhill, dry, day and in my 86)

Akagi - 2' 24" 289

Akina - 3' 02" 974

Akina downhill/day/dry - 3' 02" 281 [DC2]

Well done mate. I'll be racing down Akina tonight to blitz that time. I honestly feel that with a bit more tuning, the 86 can get a sub three minute time.

Sub three minutes is very good, hope we get there soon. I did some 'mistakes' with the recent time so there is room for improvements.

Fuddle
11-07-2003, 03:19 PM
Akagi-downhill-dry-FD

2'23"546

Henning
11-07-2003, 03:27 PM
Akagi-downhill-dry-FD

2'23"546

Well done m8, guess Akagi is next for me tonight :happy:

ZeroRisk
11-07-2003, 03:49 PM
I'm gonna get on Akagi and Akina tonight to guys!

Need to improve drastically on these two.

jimtendo
11-07-2003, 04:03 PM
Just put together a good TT on Akina downhill/day/dry -

3' 00' 300

With the Honda Integra type R (DC2) route A - completed. Though later on i opted for the spoiler.

My Akagi time is - 2' 24' 574 - downhill/day/dry, with the same car.

Henning
11-07-2003, 04:04 PM
Initial D is one of the few games that makes me sweat, am I alone? :hmm:

Henning
11-07-2003, 04:07 PM
Just put together a good TT on Akina downhill/day/dry -

3' 00' 300

Best time here so far, well done! :)

Fuddle
11-07-2003, 05:57 PM
Initial D is one of the few games that makes me sweat, am I alone? :hmm:

playing this game makes me squirm and lean around all over the place, i must look like a nutter playing it. :zzz:

Henning
11-07-2003, 06:01 PM
Initial D is one of the few games that makes me sweat, am I alone? :hmm:

playing this game makes me squirm and lean around all over the place, i must look like a nutter playing it. :zzz:

:lol:

MarkyB
11-07-2003, 09:23 PM
anyone gonna actually make a proper table?

a couple of times

akina downhill - 3:04.937
Akagi downhill - 2:26.3XX

those were both in arcade mode though, havent got any TT times yet, so i guess i can go faster without a car in my way at times.

ZeroRisk
11-07-2003, 09:34 PM
Initial D is one of the few games that makes me sweat, am I alone? :hmm:

Definitely not alone there mate. It's soooo physical.

Driving with the wheel has become a workout. I'm glad people don't feel compelled to come and watch me play it as I must look like a proper nutcase! lol :p

EDIT/ Just wondering if you can do a turbo/boost start in the PS2 version?
Anyone know how?

Cheers.

C'
12-07-2003, 07:55 PM
EDIT/ Just wondering if you can do a turbo/boost start in the PS2 version?
Anyone know how?

Cheers.

The boost start was removed from Arcade Stage ver.2 so probably isn't present in Special Stage. certainly I've never been able to do it.

Excelsior
12-07-2003, 11:55 PM
yeah the start off boost was taken out for ver2
however if you shift right you can still accelerate quite fast off the line - check the vids online

btw my ver1 arcade Akina DH time is 2'58'xxx ;) and seeing as ver2/special stage is "faster" just wait till i get my hands on the gam....i cant wait

Nisa
16-07-2003, 03:10 AM
My best time on Akina so far

Akina Downhill dry/day
3.00.182 - Trueno GT-APEX[AE86]

Madbury
16-07-2003, 09:09 AM
Got soooo frustrated last night, I could not improve on my Akagi time of 2:28.5XX in the FC. I kept goofing up the first sector, which was very annoying. I know that I can take a good half second out of the last sector and a few tenths out of the 1st, need to make up the rest in the middle somehow...

Henning
16-07-2003, 09:16 AM
Got soooo frustrated last night, I could not improve on my Akagi time of 2:28.5XX in the FC. I kept goofing up the first sector, which was very annoying. I know that I can take a good half second out of the last sector and a few tenths out of the 1st, need to make up the rest in the middle somehow...

The first sector is crucial for the overall success and then it's all about building speed. You know the routine. ;)

Madbury
16-07-2003, 10:25 AM
Yeah, After that tricky first sector it gets quite a lot easier. I know how to nail the hairpins at the end. :D

What I haven't worked out properly is that last right hand bend before one of the checkpoints, but after a whole series of right left bends which can be taken flat out if you get the line right. I've taken to dropping to fourth, but I'm sure there must be a line where I can maintain that top speed for a bit longer.

After the checkpoint there's a sharpish right, which also throws me off balance. I think I need to be braking as I go through or just after the checkpoint, which just feels alien somehow.

Henning
16-07-2003, 10:32 AM
Yes you have to brake before the sharpish right and come down to 90-120 (don’t remember the exact speed) and then accelerate when through. And remember Don’t Hit The Sides! in that manoeuvre because it f**ks up the speed.

Madbury
16-07-2003, 10:50 AM
Yes! because it is such a low speed corner hitting the sides effectively keeps you down at that speed and screws up the lap totally.

The problem I have is resisting the urge to take a quick look at my split times. There's a similar checkpoint on Akina, where if you take your eyes off the road for a fraction of a second to take a look at the times it's all over.

MikeF
16-07-2003, 10:57 AM
Are all your fast times done using the pad or a wheel ???

I really need to get hold of a wheel and soon

Madbury
16-07-2003, 11:08 AM
I've used the wheel a few times, but it's a bast to keep setting it up and the GF isn't too plused by it's appearance, so I'm on the pad at the mo.

I've also got the Driving Force wheel, which is putting me off using it due to the dpad shifting. I'm trying to source a GT Force wheel. The wheel makes a big difference to the feel and control of the game and the force feedback is well implemented, so I can imagine that it will help to shave those 10ths off.

MarkyB
16-07-2003, 12:50 PM
Akagi is the best course imo...

fastest one going, i've seen times around 2:17 in the arcade, theres probably even faster, altho 2:24.3xx is my best.

C'
16-07-2003, 04:23 PM
Yeah, After that tricky first sector it gets quite a lot easier. I know how to nail the hairpins at the end. :D

What I haven't worked out properly is that last right hand bend before one of the checkpoints, but after a whole series of right left bends which can be taken flat out if you get the line right. I've taken to dropping to fourth, but I'm sure there must be a line where I can maintain that top speed for a bit longer.

After the checkpoint there's a sharpish right, which also throws me off balance. I think I need to be braking as I go through or just after the checkpoint, which just feels alien somehow.

Double shift down to third for that bend. The down shift increases your turning angle and releases some of the back tires' grip making the corner much more manageable. If you do it right you should be able to shift back up to fourth almost immediately and fly out to build up speed for the next hairpin which can be taken quite quickly and if you drift it well you will back up to fifth in no time.

Madbury
16-07-2003, 04:45 PM
Yeah I think I pulled that off on my quick lap went down to third and then almost immediately to fourth, full speed around the next hairpin. Sadly I've been unable to replicate that success. :(

Hodge
16-07-2003, 06:46 PM
Just recorded a 2.24.288 on akagi downhill RX7 (F3DS) but am loosing a shit load of time in the 2nd sector as i`m 7 tenths up in the 1st sector, when i come to the 2nd sector i`m 1 tenth down. It`s the turn before the long straight on the 2nd sector thats messing my straight line speed up.

C'
16-07-2003, 06:52 PM
Just recorded a 2.24.288 on akagi downhill RX7 (F3DS) but am loosing a shit load of time in the 2nd sector as i`m 7 tenths up in the 1st sector, when i come to the 2nd sector i`m 1 tenth down. It`s the turn before the long straight on the 2nd sector thats messing my straight line speed up.

Turn into it earlier than you think (it's deceptively sharp) using brake drift and try to take it at around 135km/h. The overhead map fools you into thinking it can be taken faster than it actually can but it is tighter than you expect.

With practice it can be taken a little faster but not too much and as long as you go around at 135 and don't hit the sides too much (or at all) it should stop you losing that massive advantage you have prior to the corner.

Hodge
16-07-2003, 07:41 PM
Thanks for the tip C, just recorded a 2.23.756 i`m so happy :D. I can`t believe how much time you can loose in that 2nd sector just by getting that bend a little wrong. I can definately go faster through the 3rd and 4th sector as well and am hoping i can get sub 2.23 soon :happy: .

Nisa
17-07-2003, 12:25 AM
My best time on Akina Downhill now stands at 2.59.340 with the Trueno AE86

Finally got under the 3 minute mark but I know I can do better, it's the 5 hairpins that keep ****ing me up all the time.

MikeF
17-07-2003, 09:20 AM
My best time on Akina Downhill now stands at 2.59.340 with the Trueno AE86

Finally got under the 3 minute mark but I know I can do better, it's the 5 hairpins that keep ****ing me up all the time.

Very nice time that :D

I must practise on Akina some more now, been concentrating on the Championship Qualifying course recently

Hodge
18-07-2003, 07:33 PM
Just recorded a 2.22.961 on Akagi downhill in the RX7 FD3S 8). Other times are
Myogi 2.57.859
Usui 3.00.095
Happogahara wet 2.39.776

Shimmyhill
19-07-2003, 10:28 AM
Ok chaps im lost !!!

I got the game last night, love it :D

I have not a clue which track is which !!!

Say for instance Myogi (the first track) if i select left arrow, am i doing what you would say myogi left ?? if so after 3 runs i got 3.07.xxx. not sure if thats any good !!

From there on in im totally lost :(

Is there a total translation anywhere (with pics) so i can get on the right track !! ??

Or could someone explain it to me please ??

(sorry to be a n0000b!!)

Hodge
19-07-2003, 02:04 PM
Had the same problem and still don`t know the names of the tracks. if you look on gamefaqs faq, that will tell you all you need to know. from left to right it is.

1. Myogi
2. Usui
3. Akagi
4. Akina
5. Happogahara
6. Irouhazaka

As for direction the first 2 tracks are either left or right and doesn`t really make a difference. But the rest of the tracks are uphill or downhill and what ever the default option it puts you on that is downhill (colour of arrow doesn`t really make a difference). But soon as you play the course you will know if it`s uphill or downhill. Hope that helps.

Fuddle
19-07-2003, 03:48 PM
list of tracks is in the first post of this thread...as seen left to right in time attack.

as for the left/right thing, i believe people are saying which option they are choosing, as opposed to the direction arrow you see on the track diagram (which are often opposites)

it is slightly confusing, something that needs to be made totally obvious for the championship i think :s

C'
19-07-2003, 04:13 PM
On the first 2 courses (Myogi and Usui) the left red option is Counter-Clockwise the right blue option is Clockwise.

For the other courses (EXCLUDING Happogahara) the left red option is Downhill and the right blue option is Uphill.

For Happogahara the left red option is Outbound and the right blue option is InBound.

Basically it's which direction the race the track in.

Shimmyhill
20-07-2003, 01:07 AM
Ok so based on the 1st post Happougahara (the track to qualify on) is the 5th track from left ??

This is where i may have beem going wrong !!

If someone could confirm it i will go set a time !!

Many thanks

Jashin
20-07-2003, 10:11 AM
That's the one mate :)

Shimmyhill
20-07-2003, 12:21 PM
Ok cheers thats helpful :)

Im going to do a little site with the basics to help me + my mates thru the game (menu translations etc)

Ive just knocked this up (its very rough) can someone check i have the correct name to piccie please (only 4 so far)

And anything anyone thiinks is useful post here and ill add it !!

http://www.gingerfury.com/InitialD.htm

(no quality jokes please, this is Initial test (hehehe little joke ;))

Henning
20-07-2003, 01:30 PM
And anything anyone thiinks is useful post here and ill add it !!

Download my scan:
http://hem.bredband.net/b139192/initialD_manual/initiald_eng.jpg

Shimmyhill
20-07-2003, 07:45 PM
Cheers, Henning i will put that on !

Messing around with a frount end now (still WIP)

http://www.gingerfury.com/ID.htm

Any more feedback + suggestions would be nice :)

Jashin
23-07-2003, 11:29 AM
Another personal best: Akagi, downhill / 2.22. 198 / DC2

This ranks me as an incredible... 455th. I honestly don't know how some of the times on the website were achieved. Maybe I should give the pad and AT gears a crack...

C'
23-07-2003, 11:41 AM
Another personal best: Akina, downhill / 2.22. 198 / DC2

This ranks me as an incredible... 455th. I honestly don't know how some of the times on the website were achieved. Maybe I should give the pad and AT gears a crack...

I presume you mean Akagi

Jashin
23-07-2003, 12:40 PM
Of course I do :). You know me C', no post is complete without a typo.

MarkyB
24-07-2003, 03:42 AM
AT will be slower!

i've seen 2:17.xxx on akagi in london i think,

my best is around 2:20.xxx i think, dont have a ps2 to check :p

Jashin
24-07-2003, 05:43 PM
Can anyone tell me how to delete a record so that I can enter a new one on the ID website? I can't figure it out at all...

Hodge
24-07-2003, 06:36 PM
Set a 2.21.776 on akagi downhill with the RX7 FD but am doing nothing on akina think it was a 3.04.190 in the DC2 and about a 3.05.xxx in the RX7 FD, can`t see how people are getting into the low 3 minutes on this as it`s mostly full on downhill straights with some sharp hairpins. can`t see where i can make up the time.

Jashin
24-07-2003, 06:45 PM
Yeah, i'm struggling with Akina too.

Fuddle
24-07-2003, 07:37 PM
but am doing nothing on akina think it was a 3.04.190 in the DC2 and about a 3.05.xxx in the RX7 FD, can`t see how people are getting into the low 3 minutes on this as it`s mostly full on downhill straights with some sharp hairpins. can`t see where i can make up the time.

i'm totally lame on akina with the FD. the car just doesnt turn like it does on akagi...i find i have to slam the brakes on all the time to get around, where as i hardly touch them on akagi....plus i always miss the gutters.
just cant seem to get the hang of it...if i remember correct i dont think i broke below 3'04 yet
:dry:

Nisa
24-07-2003, 10:09 PM
If you don't hit the gutter at key points in the track you'll find it very hard to get under 3 mins, guttering is very much a double edged sword, if you hit it just right you can take hairpins at great speed but **** it up and your speed & acceleration will decrease drastically.

I've been practicing Akina with the 86 a lot and still can't get a hang of the hairpins, you can learn a lot from watching Extra HC's videos, his technique is to approach the hairpins on the inside then quickly feint to the outside and then imediately turn back in to the corner again, by doing this he manages to take almost every hairpin within the first two checkpoints at 140kmh (the most I can do is slightly above 130kmh).

The best way to practice Akina that I've found is to race Bunta in Arcade mode on the Hard difficulty setting after having compled it once or twice because it's essential that you get under 3 mins in order to beat him and he always pushes you to your limits as one slight mistake prior to the 5 consecutive hairpins will see you lose everytime.

Remember also that certain cars dominate on certain circuits,this is especially clear if you study the world rankings.

Myogi = Takeshi's Skyline
Usai = Mako & Sayuki's Sileighty
Akagi = RX7 FD (Downhill) & FC (Uphill)
Akina = Cappucino
Happogahara = Smiley's Integra
Irohazaka = Smiley's Integra

C'
28-07-2003, 12:19 AM
In arcade Stage Ver.2 today (yesterday technically ^_^) I ran a 2"21'xxx on the Akagi Downhill in my FD wihich is a personal best. Unfortunately it was in the Challenge Bunta mode and the machine only keeps track of Time Attack scores. Still I did manage to clear Legend of the Street for the first time though.

Bunta took 2 goes whereas in ver.1 it took me about 2 weeks :lol:

But I noticed some sick times on the leaderboards. Don't know who set them but there's a 2"17' for Akagi and a 2"53' :o for Akina.

MarkyB
28-07-2003, 01:22 AM
was this in london ;)

C'
28-07-2003, 08:29 AM
was this in london ;)

Nah mate, Trafford Cnetre (Manchester)

Fuddle
30-07-2003, 12:24 PM
might as well.


Akagi-downhill-dry-

2'21"757 (FD)

got that over a week ago, and was trying to beat it again yesterday...but no luck. if i can hold it together i should get at least another half second.
:zzz:

C'
31-07-2003, 04:57 PM
Got a 2'20"7XX on the Akagi Downhill today in my FD (Arcade Stage Ver.2). Turns out each cabinet has it's own scoreboard. I need to shave another 1.5 seconds off to get top of P2 Cab (can be done, I know where to make the time up) but the P1 cab has a 2'18"XXX on the top of Akagi. Don't think I can take 2.5 seconds off.

Nisa
31-07-2003, 08:24 PM
My Akina record is now at 2.57.933 with the AE86, there's still a lot more room for improvement.