Its a fact.
I love Capcom. Without a doubt my favourite 3rd party devco. The majority of my games are by Capcom, and the majority of my favourite games have come from the Osaka based devco.
It would take a very long time to write every reason why they are so important to me as a game, but instead I thought I would simplify things. To make it easier I'll make a list of 5 reasons why I love them. It would be cool if other members followed the same path, and discussed who their favourite devco is and why.
1. Street Fighter 2 Turbo
My joint favourite game of all time. Only to be matched by Quakeworld in my list. This game created such an impact on my gaming life, that it became an obsession. Its no exageration when I say that this game took all my gaming freetime up during that period. Since then Ive bought every SF game released and enjoyed them all.
2. Shinji Mikami
Without him there would be no Biohazard. Again one of my favourite franchises. In addition to that there would be no Devil May Cry. If his vision hadn't realised that the Biohazard 4 development was opening up this new opportunity the gaming world would never have met Dante the son of Sparda. After playing, and reviewing DMC2 for ntsc-uk, its so obvious how the loss of his influence played a part in the sequel's downfall.
3. 2d
In an age where so many devcos have forgotten the wonders of 2d, Capcom haven't. While they have moved forward to 3d, they still remember the old 2d ways. While this is important for fighter fans, it is even more so for 2d shooter fans. Mars Matrix a typical example of how capcom took such a great game to the dreamcast, despite the graphics not being "next gen" and appealing to the mass market. Their loss.
4. Character design
So many great characters have been brought to the world through their games. Utilising cool artwork, and vision some of them are unsurpassed. Also remembering the innovative method of using the images of japanese "stars" in their games i.e. onimusha, and onimusha 2. While this has been tried before, it hasnt been so successful.
5. Tekki
Basically, what other devco would have the "balls" to release such a project? Financially viable? Not really. Mainstream? Not at all. Innvative? Damn straight. The only real game to separate the xbox from the ps2, and cube.
So thats it, some quite and not very detailed notes of why I love capcom. You might agree, but Id be interested in seeing other people's favourite 3rd party developers. Do you think it would be fair to split Sega into the different devcos? I would.
*note to capcom - this doesnt excuse Auto Modellista, or DMC2*
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